Journal Entry #5
Date: 21. 04. 2024
Activity:
- Minor fixes
Notes:
After some feedback, I went back and reworded some of the hints I added for how certain mechanics in the game work. I spent some time thinking about whether to have the hints disappear after they are shown once or to show them every time the player passes by, and I decided to make the ones that would be easier to miss trigger every time (although it would get a bit annoying) and the ones that would be harder to miss trigger only once. I also noticed that after fixing the colliders on the spikes, passing through the lower part of the level was too easy (no crouch walk needed), so I adjusted the heights of the platforms. I also made it so if the player steps on a pressure pad, the door opens and when they step off it closes, to better hint that something needs to be holding the door down, when before it wouldn't react unless a box was on the pressure pad. And lastly, I had forgotten to add the credit for the extra audio clips I used in the game credits. Although most of them had a Creative Commons 0 license, I mentioned all of the audios.
Duration: 1 hour
Files
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Project B
mff-gdintro-2023-b
Status | Released |
Author | viktorijapanovska |
More posts
- Journal Entry #4Apr 18, 2024
- Journal Entry #3Apr 15, 2024
- Journal Entry #2Apr 09, 2024
- Journal Entry #1Apr 03, 2024
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