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Devlog
Final Journal Entry
May 20, 2024
by
viktorijapanovska
Date: 20.05.2024 Activity: - Bug fixes Notes: After releasing the updated version of the game with the feedback implemented, I had some playtesters go through it and they discovered some bugs. Sometim...
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Feedback
May 18, 2024
by
viktorijapanovska
The main menu is confusing. It is not clear that you can just click start game to open the game and you don't need to select either speedrun or deathless mode. Add some description about what the diff...
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Journal Entry #4
May 15, 2024
by
viktorijapanovska
1
Date: 15.05.2024 Activity: - Created a tutorial, one level and a boss fight - Added effects to the UI Notes: Due to running low on time, I had to decide between making two levels and a boss fight (sin...
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Journal Entry #3
May 12, 2024
by
viktorijapanovska
Date: 12.05.2024 Activity: - Finished the enemy behavior - Created spikes and flame pillars as obstacles. - Created a main menu, a saving system, and a level switching system - Added two modes to the...
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Journal Entry #2
May 05, 2024
by
viktorijapanovska
Date: 5.5.2024 Activity: - Started working on the enemies. Notes: Due to other assignments, I didn't have too much time to work on the game this week, but I did finalize the concept and write an infor...
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Journal Entry #1
April 28, 2024
by
viktorijapanovska
Date: 28.04.2024 Activity: - Setup a new project for project C - Created a tilemap - Setup the core player character behavior (movement, attacks, taking damage) - Setup health bar and health regain me...
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